|
Post by theultrastar on Dec 24, 2014 11:48:52 GMT -6
Juno Eclipse 12 (Posting for Richard) Hp: 50 Def: 16 Atk: 5 Dmg: 10
SA: Pilot, Noble Sacrifice, Rogue Shadow Crew Coordinated Movement (At the end of this character's turn, 1 Republic Commando ally may immediately move up to 2 squares) Rogue Shadow Support: Galen and Kota gain Coordinated Movement. Camaraderie: Galen and Kota gains Rogue Shadow Crew
CE: At the end of this characters turn, an adjacent ally whose name contains Galen Marek can move 3 squares.
|
|
|
Post by jenari on Dec 24, 2014 12:18:58 GMT -6
Richard pulls out the low casting cost pieces. Sweet, I really really like this character. So tasty. Can definitely help Marek out with his force pull to get adjacent.
|
|
|
Post by theultrastar on Dec 24, 2014 14:13:42 GMT -6
Yeah I like the Juno, pretty sweet low costing piece.
|
|
|
Post by jenari on Jan 30, 2015 12:28:02 GMT -6
Galen is getting a lot of movement, Dodonna is movinghim 2 and now Juno is moving him 3. Can definitely help outt he Galne/Rahm squad and getting off the dbl/twin
|
|
|
Post by theultrastar on Feb 23, 2015 11:05:26 GMT -6
This is another piece that I'm good with where it is at. Anyone have any concerns over it? If not let's focus on something else.
|
|
|
Post by shmi15 on Feb 27, 2015 15:39:23 GMT -6
Here is a new idea since the Ghost Crew theme worked, what if this Juno was like that? Idea that can be spitballed
Juno eclipse, Rogue Shadow Pilot Proposed cost 17
HP-70 D-18 A- 8 Dam 10
Special Abilities Unique Pilot Rogue Shadow Crew (same thing as Ghost crew) Camaraderie ( the new Kota and new Galen get Rogue Shadow) Double attack Noble Sacrifice
A bit beefier version of Juno, but it restricts you to using ONLY Kota, Galen and her together from the Rebels... Which I'm fine with? What do you guys think?
|
|
|
Post by spryguy1981 on Feb 27, 2015 16:18:51 GMT -6
She wont see play then. As is there is already a working Galen Kota squad. There's no incentive for me to play her as that squad is already good. Its an idea with merit but I dont see it taking off.
|
|
|
Post by deathsbaine on Feb 27, 2015 21:46:55 GMT -6
Here is a new idea since the Ghost Crew theme worked, what if this Juno was like that? Idea that can be spitballed Juno eclipse, Rogue Shadow Pilot Proposed cost 17 HP-70 D-18 A- 8 Dam 10 Special Abilities Unique Pilot Rogue Shadow Crew (same thing as Ghost crew) Camaraderie ( the new Kota and new Galen get Rogue Shadow) Double attack Noble Sacrifice A bit beefier version of Juno, but it restricts you to using ONLY Kota, Galen and her together from the Rebels... Which I'm fine with? What do you guys think? I think that to pull something like this off it would have to be better. like she should have something like draw-fire, distraction, something a little more then just doing 2 damage and noble sacrifice. you could also make her cost more and give her stuff since you are so limited in what else goes in the squad.
|
|
|
Post by theultrastar on Feb 28, 2015 16:04:18 GMT -6
The idea would have worked had you started out with this. Like if you want to go back and add Rouge Shadow Crew to Galen and Kota I'm fine with that. But we wont be able to add it to only her. I get that she gives Rogue Shadow Crew to Galen and Kota but, even so, a player can still run Galen and Kota with Dodonna, and Luke Rebel Commando, or whatever else. Like I said, I'm good with going back and adding Rogue Shadow Crew to Galen and Kota, but other than that, I'm for keeping the original stat block.
|
|
|
Post by theultrastar on Feb 28, 2015 16:09:03 GMT -6
Also, not sure why Juno would have 70hp. She was a wuss. Why not have her give Juno's BG to Galen? That helps keep her alive, and is more true to form for the crew. Also an 18D? She was a pilot that stayed on the ship, didn't have armor or anything like that. 16D was probably pushing it. I'm fine with the 8atk. But that's only if we go back and give the rest Rogue Shadow Crew.
|
|
|
Post by amadeus on Feb 28, 2015 16:37:20 GMT -6
Gonna be honest I don't like restricting builds to just a few pieces when it isn't needed. Especially since between GHOST crew and this the rebel faction in TN minis would be mostly just fringe pieces for all intents and purposes. I probably wouldn't take this Juno over old Juno if I can't put in any other rebel figures TBH. Also as a funny aside, my feminist friend has voiced complaints about the strategy of hurting and killing a weak female character to make the strong male characters better
|
|
|
Post by theultrastar on Feb 28, 2015 17:04:12 GMT -6
Well if we are upsetting feminist's I feel that we are going in the right direction. Most of us, don't care for the idea of everyone working with everyone. Which is why a lot of what we do has restrictions to encourage players to use pieces with certain pieces.
|
|
|
Post by shmi15 on Mar 13, 2015 12:47:49 GMT -6
We could drop her d Easily, 70 Hp was there to just keep her alive longer, it can go to 50 and give Galen her BG. She could have more things on her if we give that Rham and Galen Rogue Crew, which me and Trevor are fine with.easier to design in future if we keep the builds tight knit with SA
|
|
|
Post by theultrastar on Mar 20, 2015 4:51:07 GMT -6
Rich, are the stats posted in the initial post the current block? Also where do we stand on this piece? Need to see some playtests.
|
|
|
Post by jenari on Mar 30, 2015 22:56:34 GMT -6
p.s. I am against the shadow squad idea thing. obiwan1knight has made some good points on the gathering forces thread.
I think the Galen, Rahm squad should stay available.
|
|